![]() ![]() ![]() GET OVER HERE!)Īnd the battle standard ability (which gives you and your allies knockback resistance, extra dodge and charges frenzy faster) all of these are in the shadow skill tree. The Chain snare ability (in this one you'll be all scorpion style and grab your foes to meele distance. The Shadow bind ability (which will transfer dmg you do to your next strike for a short time) Skills Just keep leveling blood hunger, executioner, frenzy mastery and shred armor every time you can, you'll want to master those abilities, also when available try to put some points in the red wolf skill (everytime you make a critical, your damage incrises for a short time, more criticals more damage) in the shadow skill tree, when Shadow bind and Chain snare are around lvl 10 each, try to max red wolf.Īfter that is time to level up active skills these skills are: Martial/Ranged/Magic Weapons Expertise gives you +40 damage, the Dual Wielding skill gives you an additional +60. Then focus around the half of dextery and vitality around 10 or 15 points below focus. It was long understood in the Torchlight PC community that two handed weapons pale in comparison to DW. Stats Just keep up leveling strenght (try to keep a little more than dex* around 10 extra points) and dextery a lot. ![]() The skills you'll want to rise are primarily are blood hunger (each critical strike heals you) and executioner (more chance to execute and charge frenzy faster) from the hunter skill tree, and frenzy mastery (more frenzy) and shred armor (weakens enemy armor, gives you more armor everytime you hit an enemy) from the shadow skill tree.Īround level 20 you should look like this Notes: There will be no points in the Tundra Skills set and use only claw weapons, they are the fastest in the game and highly beneficts your dps. Nearby foes are pushed away by a powerful gust of wind.Skills You'll want to focus on passive skills as they are the ones who'll give you the "die hard ability" Launches a slow-moving, explosive ball of flame from the caster's hand.įires three frost missiles that freeze all enemies within their 3m blast radius. The caster is buffered by increased elemental resistance. The caster is imbued with increased elemental damage strength The caster draws life from any foes struck for the duration of the spell. The caster whirls into action with rapidly accelerated attacks and casts for 20 seconds. The caster whirls into action with rapidly accelerated attacks and casts for 18 seconds. Additionally, polearms have a larger melee range than one-handed weapons, similar to Greatweapons. Polearms require two hands to wield, deal relatively high damage, and can attack multiple foes in an arc. The caster whirls into action with rapidly accelerated attacks and casts for 16 seconds. Polearms are a class of weapon in Torchlight II that encompasses poleaxes, spears, spetums, and other such long-hafted weapons. The caster whirls into action with rapidly accelerated attacks and casts for 14 seconds. The caster whirls into action with rapidly accelerated attacks and casts for 12 seconds. Berserker Hunter, Tundra, Shadow Embermage Inferno, Frost, Storm Engineer Blitz, Construction, Aegis Outlander Warfare, Lore, Sigil Stats Apart from Trees, which give you direct skills, there are. The caster whirls into action with rapidly accelerated attacks and casts for 10 seconds. Tomes equipped on a pet convey their passive benefits to the pet only apparently passives like increased magic item find are not relayed back to the player. Although you have no control over when your pet will cast a spell, you can temporarily prevent it from casting spells by setting your pet to passive mode. Note that the cooldown period for active spells are often longer when used by pets. In T2, pets also have four active spell slots. Spells can be unlearned by clicking the "Remove Spell" button. After 10 to 13 seconds, return to 1 if stormclaw is down, or return to 2 if you are far from enemies, or return to 3 if your last battle standart is far away, or return to 4. The player has four active slots for spells. If your HP goes low during that, shadow burst only until you recover some HP, then return to auto-attack. ![]()
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